Space Busking
The activity was designed to be very flexible so as to cope with differing session lengths (often 30 to 60mins)
The activity was designed to be very flexible so as to cope with differing session lengths (often 30 to 60mins)
Introduce your class to an expert and give your students the freedom to ask the experts questions on what they find most interesting about the guests' careers. Afterwards, the students work in groups to develop their own classroom activity on a specific aspect of the discussion and let them share what they have learnt with a different group of students. This is a classroom activity, which can be extended over a number of lessons and can incorporate different age groups and subjects.
What space research would you invest in? Give your students the power in this Dragon’s Den format. Three hopeful space sector experts come into the den hoping to win over your students. After pitching their research, the students vote on the expert they liked the most and what area of space science they would want to invest their money with.
Students work together to solve a number of challenges in relation to ensuring supply of oxygen, energy, and food in order to survive on Mars.
Students work together in groups to design their "mission to Mars". Each team select examine experiments and set up a plan on how they want to achieve these goals. The focus of this activity is on collaboration and using transdisciplinary thinking to solve problems.
Worlds collide in Space Match! This is a chance for school students to meet up with two different professionals from the space sector, over the internet and in the comfort of their own classrooms.
A special game of bingo where students use their understanding of new technologies and space knowledge to win. A classroom activity that is easy to set and fun to play.